My work on this project entails: Producer, Co-creator. Defining deliverables. management of day to day work and creative directing for a team consisting of around 14 people.
|Title: Another Air (Working Title)
1Developer: Digital Nature
Discover the mythical places of the North, seen through the eyes of our main character and the ways of her people. A place where ice, rain deers, tundra, snow creatures and fjeld are painted out benieth a red sun, or cold mid winter nights with no sun at all.
A single player 3D adventure game incorporating action and physical puzzle-elements aimed at the young adult audience. Another Air is a dark fairytale taking place in a world and culture very similar to that of the Sami people of northern Europe. It is a colorful and frightful telling of a young woman with very unique abilities, and her quest to save her people and the reality as she knows it.
An experience incorporating discovery and mind bending puzzles, with a serious subcontext and effort put into making the inhabitants and characters of the world feel real. This is a story about fear of the unknown and the actions it can induce in human beings.
A game developer with a wide toolset that includes experience with games from a managerial, artistic and game design point of view, spanning from small to AAA and academic work. I also do illustration work on comission.
A huge gamer, dedicated sci-fi fan, lover of unsolved problems, storytelling, taking-things-apart-just-to-put-them-right-back-together-again, litterature, comics and good food. I prefer my coffee black as midnight, just like Cooper does.